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  1. #1
    Hosting Provider
    Join Date
    Jan 2014

    Update #51 - 07/26/2017

    Update #51
    • mis_kick fixed kicking by connection's id, added being able to use the Steam id to kick a player
    • Improved method base building parts are sent to clients should fix some common base building issues
    • Fixed a continual server crash on servers with a lot of farm animals

    • Fixed Kythera crash when game is located in a path with some unicode characters
    • Fixed issue where some network messages from the server may be missed while logging into the game
    • Actionable menu won't appear when weapon is raised around bushes
    • Disable lean, jump, and reload during usage of a scope
    • World actions may randomly determine which item is found now
    • Item durability is now saved and restored when logging back in
    • Military spawn locations added
    • Adusted police spawn locations so most won't spawn military gear
    • Scopes now work on many of the existing weapons
    • More world actions added
    • Lights will now turn off when a generator runs out of fuel, or an item being removed from it
    • Items that can be stored in the belt slots can no longer be stored in secondary slots
    • Added recipe to convert old "Sniper Scope" to new "Hunting Scope", as the former is no longer supported on the M40A5

    Base Building
    • Removed texture color change when base parts are damaged to see if it eliminates a common crash
    • Only show the upgrade part action if the player has the required upgrade part in their inventory

    • Fixed the brightness, tesselation, and view distance video options
    • Updated the look of the chat window to match the new overall theme

    • Binoculars added
    • Police vests added
    • Flak vests added
    • Kriss Vector added
    • Smoke grenade traps added
    • Craftable bow added
    • Craftable arrows added
    • New scarf variations added (colors can be crafted)
    • Many sneaker variations addeds
    • Increased laser attachment accuracy
    • Adjusted recoil on the AKM
    • Fixed headlamp light not working
    • Decreased weight of gnomes
    • Increased damage of the 12-gauge slugs
    • Decreased the Katana's weight
    • Damage caused by the bear trapped is slightly increased
    • Adjusted weights on most magazines
    • Bows should now display the correct arrow, depending which magazine is equipped
    • Added Craftable Bow recipe

    • Updated Orca Dam area, includes more detail and more item spawns
    • Added new player spawn location north of Brightmoor on the east coast
    • Updated broken down pickup trucks with newer models
    • Fixed radiation zone going over road near center hills
    • Updated lighting in Sewers
    • Updated lighting in Hotel

    • Adjusted sedan sounds inside cabin
    • Balanced volume of footsteps on varying surfaces
    • Balanced volume of projectile weapons

    • Kriss v animations created and setup
    • Scope animations added for:
    - AT-15 (Optic)
    - Mod16 (Optic)
    - MK18 (Optic)
    - M40A5 (Hunting, optic)
    - Carlington (Hunting, optic)
    - Renegade (Hunting)
    - Hunting rifle (Hunting)

    • Firing animations and setup altered to work with scopes
    • Ironsight strafing movement looping error corrected
    • Dedicated animations for M16, and MK18 firing added
    • Weapon animations added to firing for AT15, MK18, and M16 (casing extractor movement added)
    • Tranquilizer reload animation fix so dart enters the barrel correctly
    • Left hand polish in MK18 aimposes
    • Crafted bow and recurve bow now correctly display the type of arrow in use (aluminum/wood)
    • Binocular animations added
    • Alterations to base movement animations (nw, and weapon) so transitions don't cause weapon to go too close to characters face
    • Swimming search self animation added
    • Improvements to left hand search self animation to stop issues when dropping active weapon whilst in inventory
    • Removed some feet sliding whilst crouching
    • Altered transition between crouching and standing stances to be smoother
    • Flak vest skinned to male and female character
    • Police vest skinned to male and female character
    • Reexported weapons for scopes (rail alterations to work with scopes, addition of rails to weapons without them that need them)
    • Altered on ground models for certain weapons so they sit correctly on player when stowed
    • Mutant idle sounds added
    • Whistle stimulus option changed so AI should react to it
    • Improvements to drinking and eating animations - particularly when viewing from SFP
    • 556x100 box mag now animates during reloading
    • New chambered reload animation added for MK18
    Last edited by TrinityGames; 07-29-2017 at 12:09 AM.
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  2. #2
    Harbinger of destruction
    Join Date
    Sep 2016
    Last edited by Kniff; 07-29-2017 at 03:35 AM.

  3. #3
    Hosting Provider
    Join Date
    Jan 2014
    Quote Originally Posted by Kniff View Post
    most of the update notes is missing
    thanks i got that before they released it.
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  4. #4

    Update #51 07/26/2017

    This update has now been submitted to the Asset Store, expect it to be live within the next week or so.

    Ive also updated the original post with the full patch notes.
    I recommend using trading bot for profitable investments



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