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  1. #1
    Hosting Provider
    Join Date
    Jan 2014
    Posts
    238

    Update #51 - 07/26/2017

    Update #51
    Servers
    • mis_kick fixed kicking by connection's id, added being able to use the Steam id to kick a player
    • Improved method base building parts are sent to clients should fix some common base building issues
    • Fixed a continual server crash on servers with a lot of farm animals

    Game
    • Fixed Kythera crash when game is located in a path with some unicode characters
    • Fixed issue where some network messages from the server may be missed while logging into the game
    • Actionable menu won't appear when weapon is raised around bushes
    • Disable lean, jump, and reload during usage of a scope
    • World actions may randomly determine which item is found now
    • Item durability is now saved and restored when logging back in
    • Military spawn locations added
    • Adusted police spawn locations so most won't spawn military gear
    • Scopes now work on many of the existing weapons
    • More world actions added
    • Lights will now turn off when a generator runs out of fuel, or an item being removed from it
    • Items that can be stored in the belt slots can no longer be stored in secondary slots
    • Added recipe to convert old "Sniper Scope" to new "Hunting Scope", as the former is no longer supported on the M40A5

    Base Building
    • Removed texture color change when base parts are damaged to see if it eliminates a common crash
    • Only show the upgrade part action if the player has the required upgrade part in their inventory

    UI
    • Fixed the brightness, tesselation, and view distance video options
    • Updated the look of the chat window to match the new overall theme

    Items
    • Binoculars added
    • Police vests added
    • Flak vests added
    • Kriss Vector added
    • Smoke grenade traps added
    • Craftable bow added
    • Craftable arrows added
    • New scarf variations added (colors can be crafted)
    • Many sneaker variations addeds
    • Increased laser attachment accuracy
    • Adjusted recoil on the AKM
    • Fixed headlamp light not working
    • Decreased weight of gnomes
    • Increased damage of the 12-gauge slugs
    • Decreased the Katana's weight
    • Damage caused by the bear trapped is slightly increased
    • Adjusted weights on most magazines
    • Bows should now display the correct arrow, depending which magazine is equipped
    • Added Craftable Bow recipe

    Map
    • Updated Orca Dam area, includes more detail and more item spawns
    • Added new player spawn location north of Brightmoor on the east coast
    • Updated broken down pickup trucks with newer models
    • Fixed radiation zone going over road near center hills
    • Updated lighting in Sewers
    • Updated lighting in Hotel

    Audio
    • Adjusted sedan sounds inside cabin
    • Balanced volume of footsteps on varying surfaces
    • Balanced volume of projectile weapons

    Animations
    • Kriss v animations created and setup
    • Scope animations added for:
    - AT-15 (Optic)
    - Mod16 (Optic)
    - MK18 (Optic)
    - M40A5 (Hunting, optic)
    - Carlington (Hunting, optic)
    - Renegade (Hunting)
    - Hunting rifle (Hunting)

    • Firing animations and setup altered to work with scopes
    • Ironsight strafing movement looping error corrected
    • Dedicated animations for M16, and MK18 firing added
    • Weapon animations added to firing for AT15, MK18, and M16 (casing extractor movement added)
    • Tranquilizer reload animation fix so dart enters the barrel correctly
    • Left hand polish in MK18 aimposes
    • Crafted bow and recurve bow now correctly display the type of arrow in use (aluminum/wood)
    • Binocular animations added
    • Alterations to base movement animations (nw, and weapon) so transitions don't cause weapon to go too close to characters face
    • Swimming search self animation added
    • Improvements to left hand search self animation to stop issues when dropping active weapon whilst in inventory
    • Removed some feet sliding whilst crouching
    • Altered transition between crouching and standing stances to be smoother
    • Flak vest skinned to male and female character
    • Police vest skinned to male and female character
    • Reexported weapons for scopes (rail alterations to work with scopes, addition of rails to weapons without them that need them)
    • Altered on ground models for certain weapons so they sit correctly on player when stowed
    • Mutant idle sounds added
    • Whistle stimulus option changed so AI should react to it
    • Improvements to drinking and eating animations - particularly when viewing from SFP
    • 556x100 box mag now animates during reloading
    • New chambered reload animation added for MK18
    Last edited by TrinityGames; 07-29-2017 at 12:09 AM.
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  2. #2
    Scourge of the Wastes
    Join Date
    Sep 2016
    Posts
    714
    ...........
    Last edited by Kniff; 07-29-2017 at 03:35 AM.

  3. #3
    Hosting Provider
    Join Date
    Jan 2014
    Posts
    238
    Quote Originally Posted by Kniff View Post
    most of the update notes is missing

    http://miscreatedgame.com/news/update-51/
    thanks i got that before they released it.
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