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  1. #1
    Community Moderator CDFW's Avatar
    Join Date
    Apr 2014
    Location
    Ontario, Canada
    Posts
    890

    Update #43 - 11/23/2016

    Update #43 - 11/23/2016

    Server
    • Don't crash on startup if a quoted cfg variable is missing the ending quotation mark
    • Reduced CPU time required for network updates


    Game
    • Shader cache updated to reduce stalls while playing
    • Fixed main cause of the invisible player issue
    • Potential fixes for several more client and server crashes
    • Added dedicated police item spawn locations
    • Projectile damage is reduced from penetrating surfaces
    • Attacking a base doesn't cancel other people trying to pack up parts


    AI
    • Fix for deer not spawning correctly
    • Can only access an animal's inventory when they are dead


    Items
    • Craftable flashlight attachment that will fit on some rifles
    • Rope can be used to bind people
    • Handcuffs added and can be used to bind people
    • Handcuff keys added
    • Megaphone added
    • Flashbang - decreased time to explode down to 3 seconds
    • Pipebomb - uses correct on ground model
    • Crafted baseball bats spawn in the world (until they can be crafted again)


    Map
    • AI zones expanded to cover fishing village
    • Added building exclusion zone to the campground North of Pinecrest
    • Tweaks to military base
    • New large office block interior in Hayward Valley
    • Adjustments and slight additions to woodland areas around Woodhaven


    Audio
    • Fixed issue with two-headed dog sounds when dead
    • Police siren sound fixed
    • Increased max number of audio channels for some sounds


    Animations

    UI
    • Pressing the Escape key from a submenu of the in-game menu now correctly resets the disconnect timer
    • Added unique icon for the 7.62x39 magazine
    If you have any questions, comments, or concerns feel open to discussing it on the forums or by sending my a private message.
    Oh look, a random Steam account appears. Use hyperlink!

  2. #2

    Exclamation Dedicated Server

    Hey i want to ask if the is a way to make my own server now i think the game is stable or not?

  3. #3
    Mutant Bait Owen153's Avatar
    Join Date
    Apr 2015
    Location
    Brisbane, Queensland, Australia
    Posts
    8
    New open office building in city is awesome. It kinda 'sticks out' from the rest of the buildings with the plane, lol.

    Thanks for the regular updates. Hope you can find a quick fix for the Bunker entrances being blocked (I think I'm logged out in one on a random server)

  4. #4
    Community Moderator CDFW's Avatar
    Join Date
    Apr 2014
    Location
    Ontario, Canada
    Posts
    890

    Hotfix #43a - 11/26/2016

    Items
    • Megaphone now spawns in game
    • Police items spawn in police sedans
    • Flashlight attachment model updated and repositioned on all weapons
    • Flashlight attachment no longer works on the AT-12 shotgun (model clipping issue)


    Map
    • Fixed Bunker Entrances misalignment
    • Fixed global audio ambience
    • Tweaked some slightly floating buildings in Hayward Valley
    • Moved weapon spawn stuck inside a static box in Hayward Valley
    • Fixed sand bag model clipping through a barrack in Military Base
    • Few other minor tweaks
    • Fixed proxy in new building that caused players to fall through it
    • Some items added to the roof of the new building
    • Police item spawners added to police station
    • Sultan church interior slightly updated


    Textures/Materials
    • Adjust glass material in the new building
    • Fixed some shading issues on surfaces in new building


    Animations
    • Altered animations to help with funny leg issues
    • Crouch sprint can't be used to peek through walls now
    • Adding in some missing footsteps sounds for some animations
    If you have any questions, comments, or concerns feel open to discussing it on the forums or by sending my a private message.
    Oh look, a random Steam account appears. Use hyperlink!

 

 

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